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[Serendia] Ominous Signs

Main quest

Category: Main Story

Start and end NPC: Alustin

Completion target: Alustin

Quest details

Alustin suspects this is all somehow connected to the king of Hexe, Belmorn. Talk to Alustin.
Quest dialogue

On acceptance

{ChangeScene(ReSerendia_Main_006)}I'll rendezvous with our Society contact, then make my way to Karanda Ridge. {ChangeScene(ReSerendia_Main_117)}Make certain you do, Orwen. You're the only one who can verify the power of the relic. {ChangeScene(ReSerendia_Main_006)}Edan, don't underestimate the dangers of Karanda Ridge. Make sure you bring Yaz along to protect y—you'll protect each other. {ChangeScene(ReSerendia_Main_008)}Yaz? Honestly? Is that necessary? I'd rather fight Belmorn alone—blindfolded even. {ChangeScene(ReSerendia_Main_007)}Huh...? Who needs protecting? I don't want to fight Belmorn— I'll just go with you, Orwen. Hey, Orwen! Where are you going?! Wait for me!

While in progress

{ChangeScene(ReSerendia_Main_006)}I'll rendezvous with our Society contact, then make my way to Karanda Ridge.

On completion

{ChangeScene(ReSerendia_Main_117)}I sense a peculiar energy here, not unlike your Black Spirit. Please tread with caution. It's still somehow... different.

Objectives

  1. 1.Talk to Alustin

Quest map

AlustinAlustin
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  • Start: Alustin
  • Turn-in: Alustin
[Serendia] Ominous Signs · caphras.gg