[Serendia] Ominous Signs
Main quest
Category: Main Story
Start and end NPC: Alustin
Completion target: Alustin
Quest details
Alustin suspects this is all somehow connected to the king of Hexe, Belmorn. Talk to Alustin.
Quest dialogue
On acceptance
{ChangeScene(ReSerendia_Main_006)}I'll rendezvous with our Society contact,
then make my way to Karanda Ridge.
{ChangeScene(ReSerendia_Main_117)}Make certain you do, Orwen. You're the only one
who can verify the power of the relic.
{ChangeScene(ReSerendia_Main_006)}Edan, don't underestimate the dangers of Karanda Ridge.
Make sure you bring Yaz along to protect y—you'll protect each other.
{ChangeScene(ReSerendia_Main_008)}Yaz? Honestly? Is that necessary?
I'd rather fight Belmorn alone—blindfolded even.
{ChangeScene(ReSerendia_Main_007)}Huh...? Who needs protecting? I don't want to fight Belmorn—
I'll just go with you, Orwen. Hey, Orwen! Where are you going?! Wait for me!
While in progress
{ChangeScene(ReSerendia_Main_006)}I'll rendezvous with our Society contact,
then make my way to Karanda Ridge.
On completion
{ChangeScene(ReSerendia_Main_117)}I sense a peculiar energy here, not unlike your Black Spirit.
Please tread with caution. It's still somehow... different.
Objectives
- 1.Talk to Alustin
Quest map
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- Start: Alustin
- Turn-in: Alustin