Hystria's Nightmare
Suggested quest
Category: General Quest
Start NPC: Black Spirit
End NPC: Atosa
Completion target: Atosa
Quest details
Find the Guardian Atosa to find a way to move Laytenn again.
※ Because this quest is in the desert, you'll be unable to use the navigation feature. Open the world map ({StringTableBind(KeyBind:WorldMap)}) to locate your destination.
Quest dialogue
On acceptance
Hystria Ruins, huh? 'Tis an exciting place.
We should probably head over there, no?
What's that?
Of course we have to see this to the end!
It'll be fun, I promise.
Now, let's find Atosa.
You should be familiar with the ancient guardians by now.
We need to look for a way to power up this Laytenn
and learn more about the mutant Laytenn
known as Tukar Laytenn.
While in progress
We're wasting precious time. Let's go!
Let's find Atosa of Aakman.
On completion
Greetings, descendant of Edana...
Tukar Laytenn...also known as the nightmare of Hystria.
The Hystria Ruins
used to be a sanctum protected by the ancient Laytenn.
One of the Laytenn obtained some unknown power
and destroyed the other Laytenns, then seized control of the ruins.
From then on, ancient weapons of unknown origin
began to appear, one by one.
I believe you will need the help
of the currently dormant Guardian Laytenn.
Burmols and Demols lack the power
to wake a Laytenn from its slumber.
A relic from the lands... specifically,
a power source of the light slate, and one of the dark slate.
If you, the Guardian of Edana, could get your hands on those slates,
you should be able to absorb their power.
Objectives
- 1.Find Atosa of Aakman
Quest map
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- Completion objective: Atosa
- Turn-in: Atosa
Completion objectives
- Talk toAtosa