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Hystria's Nightmare

Suggested quest

Category: General Quest

Start NPC: Black Spirit

End NPC: Atosa

Completion target: Atosa

Quest details

Find the Guardian Atosa to find a way to move Laytenn again. ※ Because this quest is in the desert, you'll be unable to use the navigation feature. Open the world map ({StringTableBind(KeyBind:WorldMap)}) to locate your destination.
Quest dialogue

On acceptance

Hystria Ruins, huh? 'Tis an exciting place. We should probably head over there, no? What's that? Of course we have to see this to the end! It'll be fun, I promise. Now, let's find Atosa. You should be familiar with the ancient guardians by now. We need to look for a way to power up this Laytenn and learn more about the mutant Laytenn known as Tukar Laytenn.

While in progress

We're wasting precious time. Let's go! Let's find Atosa of Aakman.

On completion

Greetings, descendant of Edana... Tukar Laytenn...also known as the nightmare of Hystria. The Hystria Ruins used to be a sanctum protected by the ancient Laytenn. One of the Laytenn obtained some unknown power and destroyed the other Laytenns, then seized control of the ruins. From then on, ancient weapons of unknown origin began to appear, one by one. I believe you will need the help of the currently dormant Guardian Laytenn. Burmols and Demols lack the power to wake a Laytenn from its slumber. A relic from the lands... specifically, a power source of the light slate, and one of the dark slate. If you, the Guardian of Edana, could get your hands on those slates, you should be able to absorb their power.

Objectives

  1. 1.Find Atosa of Aakman

Quest map

AtosaAtosa
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  • Completion objective: Atosa
  • Turn-in: Atosa

Completion objectives

  • Talk to
    Atosa