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Elixir of Carnage calculator

Craft batches · the same yield, price, and cost model as Opportunities. Unknown yields do not produce profit estimates.

Prices refresh every 30 seconds while this tab is active. Results can change with the market.

1 craft batch · Insufficient stock

Expected output
2.50
Materials total
1,028,929
Net sale total
1,404,813
Profit total
375,883

375,883 profit per craft batch · 36.5% ROI

Material breakdown

  • Oil of Corruption × 1CM
    104,000104,000 each
  • Pure Powder Reagent × 7crafted · recipe #2319Base ingredients: Insufficient stock
    42,4596,066 each
  • Tiger Mushroom × 2CMInsufficient stock
    1,470735 each
  • Trace of Nature × 3CMInsufficient stockNot costed as crafts: Heating (unsupported or uncertain yield).
    840,000280,000 each
  • Spirit's Leaf × 2CM
    41,00020,500 each

Base ingredients for selected routes

  • Oil of Corruption × 1CM
    104,000104,000 each
  • Sugar × 2.8NPC
    5620 each
  • Silver Azalea × 2.8CMInsufficient stock
    1,243444 each
  • Purified Water × 2.8NPCNot costed as crafts: Filtering (unsupported or uncertain yield).
    14,0005,000 each
  • Wild Grass × 2.8CMInsufficient stock
    27,1609,700 each
  • Tiger Mushroom × 2CMInsufficient stock
    1,470735 each
  • Trace of Nature × 3CMInsufficient stockNot costed as crafts: Heating (unsupported or uncertain yield).
    840,000280,000 each
  • Spirit's Leaf × 2CM
    41,00020,500 each

Availability and stock coverage use these combined base ingredients, including shared ingredients across recipes. Expected, fractional quantities are used for cost comparison—not a whole-batch shopping guarantee. Only supported Cooking/Alchemy intermediates are crafted; processing and other uncertain routes are not costed.

The published recipe range uses a uniform baseline and the client mastery curve. Expected output is a long-run estimate, not a guaranteed batch result. Special products and byproducts are excluded. Silver amounts are rounded for display; profit is calculated before rounding.

Buy all materials prices each ingredient from current listings or its NPC price; the other options use Central Market base prices. Revenue is estimated at the product’s base price, and stock can change before you buy. The market does not currently list enough base ingredients for one craft batch.